Jan 24, 2008, 09:29 PM // 21:29
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#21
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Desert Nomad
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Quote:
Originally Posted by Livia Dagger Rage
an A/W running flourish and a L-OH-D attack chain and using flourish to recharge is utter tripe (abeit one that may work if your guaranteed a critical hit every single time, to get the most out of it)
lead 5 energy
offhand 5 energy
dual 5 energy
flourish 5 energy
no points pooled into strength equals 2 energy per recharging attack skill compared to 6 energy as W/A @12 strength,and even then with W/A after the first use of flourish, your second attack chain application, your standing waiting for flourish to charge/rinse/repeat
your rank in critical strikes depends on your energy gain here (providing your using either a guaranteed critical hit skill such as [skill]Critical Strike[/skill])
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people didnt have shadow prison and shattering assault before nightfall
Combo's were longer with longer recharge. Flourish was pretty good
of course with the current LOD combo it's bad, most of those already have got a recharge of ~5 seconds
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Jan 24, 2008, 09:35 PM // 21:35
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#22
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Bring back Shove sins
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Jan 24, 2008, 11:03 PM // 23:03
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#23
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Krytan Explorer
Join Date: Jan 2008
Location: Island of Undisclosed Location
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i found one of those in RA yesterday, then another........theyre back
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Jan 24, 2008, 11:10 PM // 23:10
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#24
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I haven't read this word per word but Warriors don't have 4 pips of regen only 2 and if we you use zealouse daggers then that takes away one of them.
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Jan 24, 2008, 11:36 PM // 23:36
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#25
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Age
I haven't read this word per word but Warriors don't have 4 pips of regen only 2 and if we you use zealouse daggers then that takes away one of them.
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thats also true. lack of critical strikes not only lessens the chance of getting a hit,but also the energy gain of a dual attack.auto attacking for a few seconds should be enough to continue normally but is by any standard and imo incredibly inefficient
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Jan 25, 2008, 06:03 AM // 06:03
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#26
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Almost anything can be viable for PvE. Whether its good or not is entirely different...
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Jan 25, 2008, 03:09 PM // 15:09
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#27
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Emo Goth Italics
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Quote:
Originally Posted by Livia Dagger Rage
yep but an A/W cannot put any points into strength as this is a warriors primary attribute
tiger stance on an A/W will last 4 seconds
tiger stance on a W/A @12 strength will last 9 seconds
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But Tiger Stance sucks.
It is only used for sin spikes and it is nowhere near viable anywhere else.
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Jan 25, 2008, 03:45 PM // 15:45
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#28
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by tyla salanari
But Tiger Stance sucks.
It is only used for sin spikes and it is nowhere near viable anywhere else.
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i know :P i was comparing it on a sin to the actual points pooled profession just to show that it does indeed suck
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